Here, the track uses a heavy choir for the opening, and proceeds onwards with a combination of orchestra and choir, with electric guitar laid in. When the track reaches the segment that represents the Dungeon Theme from the same game, the score switches over to viola, backed up by a powerful organ, before looping. This track is taken directly from the original The Legend of Zelda. It has become a recurring theme in the Zelda franchise, being the basis for music tracks such as Tal Tal Heights and Termina Field.
This track is a remix of The Legend of Zelda' s overworld theme, most closely resembling the A Link to the Past version with heavy brass and marching percussion. This arrangement was originally named " Hyrule Castle Stage", after the stage it played on in the original Super Smash Bros. This track is an orchestrated remix of the overworld theme from The Legend of Zelda.
This version also focuses on brass, but also prominently features strings and woodwinds. This is another orchestrated remix of the overworld theme from The Legend of Zelda , which debuted in Super Smash Bros.
It includes a quieter section which focuses on woodwinds and strings, which then builds to an original climax. This track is a remix and combination of the overworld and dungeon themes from The Legend of Zelda. As before, the overworld section focuses on brass, while the underworld portion focuses on strings and woodwinds, eventually bringing the strings to the forefront for an original refrain. It begins with the series main theme, leading into the 'puzzle solved' jingle, then into the original Zelda title theme, followed by its dungeon theme, before transitioning into Zelda's Lullaby and ending with the 'item obtained' jingle.
The overall style is Latin-inspired and heavily acoustic, with focus on guitars and percussion including castanets and shakers. This track is a remix of the music that plays in Death Mountain, the final dungeon of the original The Legend of Zelda , done in a dramatic orchestral style with influence from drum-and-bass. The track also includes various other songs from the game, such as the Ganon Appears jingle, the Game Over and Ending theme, the Puzzle Solved jingle, and a dark reprise of the Overworld theme. This track is played when battling Ganon in Classic Mode while playing as Zelda.
This track, taken from Melee , is a calm and atmospheric remix of the music that would play when Link ventured through a dungeon area in Zelda II: The Adventure of Link , with emphasis on strings, choir, and drums.
It uses very similar instrumentation to the previous remix, but also incorporates acoustic guitar. This track is taken directly from Legend of Zelda: A Link to the Past , where it plays in the usual overworld. It is notably much calmer than the original, using plucked strings, an accordion, and a single viola.
Compared to the previous remix, it is much more orchestral and dramatic, with prominent brass and percussion. It notably incorporates some Latin elements, such as acoustic guitar and piano. This track was used in Zelda 's character trailer on the official website, and is also used as her Classic Mode credits theme.
Instead, it is mainly a remix of the music piece that played in the overworld of Koholint Island from the same game, which is itself a remix of The Legend of Zelda 's main theme.
This remix is faster-paced than its original version, using a drum-and-bass-inspired techno style and including a newly-composed bridge. As the title would imply, this arrangement is a remix of several music pieces in The Legend of Zelda: Ocarina of Time.
This track starts as a remix of Zelda's Lullaby, then transitions into Sun's Song, a small extract of Minuet of Forest and Bolero of Fire, all remixed on an ocarina to be reminiscent of how Link would play these songs on the Ocarina of Time. A very small part is taken from the Boss introduction theme, remixed on a piano, before reverting back to the ocarina to remix the Windmill Hut, which is the basis for the Song of Storms. After this, the arrangement switches to a full orchestra in order to remix the Lon Lon Ranch theme which is the basis for Epona's Song , the Temple of Time theme the basis for the Song of Time , and Saria's Song.
The Saria's Song remix could be considered a remix of The Lost Woods, as under normal circumstances, Link would not play the full song on his ocarina, but if he plays the piece to Darunia , Saria's Song will be extended. After Saria's Song ends, the song will loop, reverting back to ocarina-based remixes.
This track was used in Ganondorf 's character trailer on the official website. It also plays on the Temple stage when unlocking Zelda. It essentially plays as a remastered version of the original song. It uses similar instrumentation, leading with flute and oboe and also including plucked strings and a tambourine. While still leading with woodwinds, it uses much more playful orchestration compared to the original songs, with prominent strings and elements of techno music. For the most part, this sequenced track is a remix of The Windmill Hut theme from The Legend of Zelda: Ocarina of Time , the inspiration behind the Song of Storms, but this arrangement also features an original interlude, the music that played in cutscenes involving Ganondorf , and the Serenade of Water.
The Song of Storms is featured on accordion, ocarina, and keyboards, while the Serenade of Water segment of this arrangement is played solely with ocarina and harp, like how Link and Sheik would play the song within The Legend of Zelda: Ocarina of Time. Like the original, it features Spanish influence in its instrumentation, prominently featuring acoustic guitar and flute. This track was used in Sheik 's character trailer on the official website and her Classic Mode credits.
This arrangement begins with the Sun's Song, a piece that Link could learn to play on the Ocarina, which would make the sun rise or fall. The track then transitions into the track that played when Link entered Termina Field, which in itself a more ominous arrangement of The Legend of Zelda' s Main Theme, befitting the game's apocalyptic nature. The overall piece has an adventurous orchestral rock style, elaborating upon the original march-style song; it loops twice, with the second loop raising the key a half step.
This track was used in Young Link 's character trailer on the official website, and is also used as his Classic Mode credits theme. It begins with the Great Sea theme before transitioning into the Fairy Fountain theme, originally heard in The Legend of Zelda: A Link to the Past , which is remixed in most Zelda games, including The Wind Waker , where it plays on the save file selection screen. Both songs are arranged in a purely orchestral style similar to that of their original counterparts, prominently featuring strings and harp as well as brass.
Specifically, this version is taken from the game's soundtrack, which features a plucked bass missing from the in-game version. It is arranged in a dramatic orchestral style that features a prominent bassline; it goes through two loops, the second lowering the key by seven half steps. The soundbytes within the medley are direct ports, however, with the exception of a vocal chorus which was present in the soundtrack but not used in-game.
This track starts off as the sound that plays when Link enters Hyrule Field at any point other than the day, before transitioning into the daytime horseback theme. Parts of the 'on-foot' theme of the Hyrule Field theme are mixed in as well. Unlike the other two Zelda field themes, this one does not play the morning sunrise tune.
Instead, there is a short jingle at the start, which is what played in the original game as Link entered Hyrule Field at any other time during the day. This is a remix and combination of several tracks from The Legend of Zelda: Twilight Princess , though it mainly encompasses Midna's Lament, which originally played when Wolf Link carried an injured Midna to Princess Zelda.
This remix replaces the now-removed version that was used in Brawl and SSB4 , which was taken directly from the original game. The song starts as a light melody on strings, reflecting the original, somber piano-based song, and gradually introduces woodwinds and brass while becoming more intense in instrumentation.
At around in the song, the arrangement supervisor included notes identical to a track from Phantasy Star Online. This is likely an Easter egg, as the arrangement supervisor also composed the Phantasy Star Online soundtrack, being the only known example of a new remix featuring music from an entirely unrelated franchise. This track is taken directly from The Legend of Zelda: Twilight Princess , where it plays in the Hidden Village area, first when battling the enemies emplaced there and when tracking down cats for a Cucco's minigame.
The song starts out reflecting its inspiration by prominently featuring tin whistle, banjo, and acoustic guitar, but gradually becomes more orchestrated as it progresses, also incorporating the Zelda series main theme. It is a traditional Skyloft musical tune that has been passed down for generations, and through the reversal of audio becomes the recurring Zelda's Lullaby theme originating from The Legend of Zelda: A Link to the Past.
This orchestral rock remix of Ballad of the Goddess is combined with the theme of the game's villain, Ghirahim. Like the original song, it uses primarily acoustic instrumentation with tin whistle, accordion, and acoustic guitar, but introduces synthesized elements and steady, swung drumbeat. This track was used in Toon Link 's character trailer on the official website.
This track is a remix of the theme that played during the trailer for The Legend of Zelda: Breath of the Wild that debuted during the Nintendo Switch Presentation in January While it arranges some parts of the song in a dramatic orchestral rock fashion, other excerpts are directly taken from the original song, with electric guitar laid over top.
The overall composition is similar to the original orchestral piece, but features more dramatic instrumentation, including a prominent percussion section. This track was used in Link 's character trailer on the official website.
This track is a remix of Kass's theme from The Legend of Zelda: Breath of the Wild , including the extended second half that incorporates the Main Theme.
In the original game, the song was an accordion tune played solely by Kass. As such, the remix is primarily led by an accordion, but introduces a fast-paced rhythm section, along with acoustic guitar and violin. In the original game, it plays in the exterior areas of Hyrule Castle. This track is taken directly from The Legend of Zelda: Breath of the Wild , where it plays during the second phase of the Calamity Ganon battle. Jump to: navigation , search. Navigation Main page Smash Bros. Ultimate Smash Bros. Brawl Smash Bros. Melee Smash Bros.
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